The Other Side – King’s Empire Allegiance Box

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The King’s Empire stretches across the British Isles and includes strong presences in foreign territories such as India. Though it was originally the home of the Guild, the Empire has since freed itself from the yoke of oppression and now seeks to stand on its own. With the deluge over London and the onslaught of the Gibbering Hordes, the King’s Empire has mobilized its forces and now heads to war.

The King’s Empire utilizes its global presence and strength of arms to help shape the fate of Earth. Using well-trained troops and advanced firearms, the King’s Empire will give no ground. An Empire army specializes in long range firepower and cunning tactics to defeat those who oppose them.

Charles Edmonton is not someone you trifle with. He is a canny sniper who was present in the battle of London, and he is prepared to fight for his country until the end.

Edmonton does not specialize in killing a large number of troops, but enemy Commanders have learned to fear him. Piercing means he flips two cards on a Penetration flip and takes the better one, and he can always trigger Headshot. This gives his action Precise, which means that enemy Commanders can’t use nearby troops to absorb the blow (they will instead rely on their Assets).

Charles Edmonton does not change his tune when he goes to Glory, he just gets better at it. He increases the range of those near him. He gets better with his gun.

Perhaps most importantly, he has the ability, with “Where’d He Go?” to move up to 16″. If he hits his Snapshot trigger, he can even take a shot after. This gives him a potential two shots a turn and movement… Enemy Commanders live in fear!

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